![]() The company has grown ever since, with a total headcount of 100 employees now. It means that the series has doubled its installs in four years.įounded in 2012 by Toni Fingerroos, Fingersoft started as a one-man studio. The graphics are completely flat, most levels are bland-looking, and theres just not a whole lot of style or personality to the. There are a lot of metrics involved that determine just how well you are doing. The Chinese version has also generated over 500 million installs to date.įingersoft’s franchise hit the previous milestone in 2018, reaching 1 billion downloads on iOS and Android. Hill Climb Racing is a game of skill that you should always strive to improve in. “Last year the original Hill Climb Racing gained over 220 million new players, and was played by over 4 million users per day on average.”Īs for Hill Climb Racing 2, the game attracted around 70 million new players in 2021, with 1.35 million DAU. “ seems the charm of Hill Climb Racing shows no signs of fading, and out of the 2 billion installs more than 1.5 billion have been for Hill Climb Racing alone,” Fingersoft CEO Jaakko Kylmäoja said in a statement. The Hill Climb Racing series, which consists of two main games and a Chinese Android version, has also reached more than 2 billion downloads across platforms. ![]()
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